Personal Projects
01
BitDefense
A classic tower defense game with a modern progression system. I'm working on this for my school's major project.
HexSweeper
A MineSweeper game, but using hexagons instead of squares. I developed this to test a new plugin I bought for rendering simple shapes, and learned DOTween at the same time. Most of the game was developed in 5 days.
ReShot
Made in 4 days for the GMTK 2025 Game Jam with the theme 'Loop'.
School Projects
02
GOAP
2025I created a tool in Unity to modify NPC and Enemy behaviour using a behaviour tree, similar to GOAP, using Unity's graph editor.
In The Ground
2025Group project. I created a networking system using Steamworks (Facepunch). It allows joining and creating lobbies, and relays packets through Steam's servers for higher security.
Turn-based tactics movement system
2025I implemented A* and created a nice visualization for the movement and attack patterns.